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2 animpos help plz

PostPosted: Tue Dec 11, 2007 9:48 pm
by mrgame
ok two anoying things that i cant figure out.

my 36 frame animation.

ive got it so when i press right and left key it turns. but when it goes a full round it wont go anymore. eg it just stops and i have to go back round the other way
how do i sort that out?

angles
how to i make it so my angle and animation are in time. at the moment ive got it angle = angle + 10; and they both do a full circle with each other.
but can i make it like ange = angle + 4; and my animation = angle or somthing.

sorry if im not clear. please help :)

Re: 2 animpos help plz

PostPosted: Mon Dec 17, 2007 8:36 am
by Kalladdolf
well, with animpos, I can help you (not with angle, I'm in a hurry :( )

ok, enter code for draw actor
Code: Select all
if (animpos > 36)
{animpos = 0;}
if (animpos < 0)
{animpos = 360;}

Re: 2 animpos help plz

PostPosted: Mon Dec 17, 2007 8:39 am
by Spidy
hey kall i always saw your sign. your sickman caverunner xman is stuck??

Them projects:
Sickman caverunner Xmas (20%)
Sonic kart (12.3%)
Heatwave (0.001%)