Natural jumping
Posted: Tue Feb 21, 2006 4:03 pm
I know that I can jump using y = -30; or yvelocity = -30; and I know that I can make jumps more believable with variables, but how can I make natural jumping. I mean that now when I jump the actor first fly little up and then the draw actor-event throws it back to terrain. I have tried to do cool jumps with timers and multiple variables but...
How can I make soft and smooth jumps like in many platform games for example sonic, supermario etc?
How can I make soft and smooth jumps like in many platform games for example sonic, supermario etc?