Ok, I got a ball rolling in x-direction after I hit it I want it to increase its speed than usual how?
Re: how to change the xvelocity on my actor
Posted: Sat Oct 22, 2011 5:12 am
by skydereign
I assume you have something moving with xvelocity. In the collision event (or whatever you mean by hit) just increase the xvelocity, for instance: ball -> Collision with Actor (repeat disabled) -> Script Editor