Set actor variable with a universal way
Posted: Sun Jul 29, 2007 5:30 pm
Hi,
Is there (I do hope there is because my game project depends on it) a way I can set an actor variable for example: health, for all clones of one actor?
Let's say I have 10 clones of one actor, when I use the code actorname.health = 100, it changes the health variable only for the first actor (actor.0). How can I change the data for all the clones at once?
Thanks
Is there (I do hope there is because my game project depends on it) a way I can set an actor variable for example: health, for all clones of one actor?
Let's say I have 10 clones of one actor, when I use the code actorname.health = 100, it changes the health variable only for the first actor (actor.0). How can I change the data for all the clones at once?
Thanks