textNumber
Posted: Sun Nov 25, 2007 7:49 pm
I am making a shooter game and your maximum ammo for one gun is 154. I have made it so that you can only pick up the ammo when you are not full. For some reason when you pick up the ammo it shows waht you would get for half a second and then goes down to 154. Here is the script.
Is there a way to make it so that it immediatly shows 154.
- Code: Select all
if (textNumber>154)
{
textNumber=154;
}
Is there a way to make it so that it immediatly shows 154.