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hard hit

PostPosted: Mon Jan 02, 2012 10:11 am
by BogdansB
hey,

how can i make a variable be a number which is the speed of an actor collides another actor...

Re: hard hit

PostPosted: Mon Jan 02, 2012 10:45 am
by phyzix5761
If I understand you correctly,

1. Make a variable named "velocity" for example
2. In the collision event add this:

velocity = actorName.yvelocity; (actorName being the name of the actor that you want the velocity of.)

((If you want the x velocity then just write velocity = actorName.xvelocity;))

I hope that helped.

Re: hard hit

PostPosted: Mon Jan 02, 2012 11:23 am
by BogdansB
yes thank you :D