Animpos Equals Changing Variable
Posted: Wed Apr 18, 2012 6:26 pm
So I'm trying to make a little point bar that will represent a variable. I currently have it set as a draw actor event to stop the animation so it doesn't keep scrolling, then a line that tell it:
But for some reason, the animation doesn't change. I made a simple event to test it, I just press a key to increase or decrease the variable, but the animation still won't change. Any ideas of what the problem could be? Or any other ways to accomplish this?
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animpos=points;
But for some reason, the animation doesn't change. I made a simple event to test it, I just press a key to increase or decrease the variable, but the animation still won't change. Any ideas of what the problem could be? Or any other ways to accomplish this?