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Re: INCURSION : progress thread

PostPosted: Mon Aug 27, 2007 11:58 pm
by Game A Gogo
to bad this game is huge... I have dial-up, so its not really friendly together :O

Re: INCURSION : progress thread

PostPosted: Tue Aug 28, 2007 3:19 am
by d-soldier
I realize that the issues (door not opening sometimes when generator is destroyed, ships not dying sometimes when their hp is 0 or less then 0, the floating drones not spawning at the end of the level sometimes) are probably a result of poor coding on my part, but it frustrates me to no end that everything works perfectly within GE, but not in the compiled version... and the mere fact that sometimes they work, and sometimes they don't doesn't help me to figure out what the problem is...

One thing to help everyone out, once you start the game, before you press [space] to spawn, type:
LAUNCHONE
and your spawn point will move to the mini-boss and skip the first part of the level... and no, "launchtwo" doesn't do anything...

Pixelpoop: I'm not too worried about the music issue so long as I'm not making money off it or claiming rights to it, but you are correct, it needs improvements.

Re: INCURSION : progress thread

PostPosted: Tue Aug 28, 2007 4:48 pm
by Freddy
Thank dsd :D

Re: INCURSION : progress thread

PostPosted: Tue Aug 28, 2007 7:39 pm
by arcreamer
cool u made a cheat thanks!

Re: INCURSION : progress thread

PostPosted: Tue Aug 28, 2007 8:38 pm
by J Maker
SWEEEEEEEEETTT!!!!!!!!! i can make it to the mini boss with barely half health so this will help a lot and i play it 3 tim es every morning lol im addicted :lol:

Re: INCURSION : progress thread

PostPosted: Tue Aug 28, 2007 8:59 pm
by J Maker
k i get to this door thing or wall or whatever and im not sure wat to do i destoyed the thing that shoots the floating ball turrets and then those littles things come i kill them and the what :?:

Re: INCURSION : progress thread

PostPosted: Tue Aug 28, 2007 9:08 pm
by arcreamer
yeah same here :P

Re: INCURSION : progress thread

PostPosted: Tue Aug 28, 2007 9:36 pm
by arcreamer
i found a solution to getting the door open, when u kill the thing that shoots out the flying drones, one its blown up... u CANNOT die between there and the door because if you die it will get bugged and the door wont open!

Re: INCURSION : progress thread

PostPosted: Tue Aug 28, 2007 9:41 pm
by arcreamer
OMFG LOOK HOW FAR I GOT!! BUT THEN I DIED FROM THosE @ DRONES IN THE PICTURE AND I HAVE NO MORE LIVES UGH!!!!

Re: INCURSION : progress thread

PostPosted: Tue Aug 28, 2007 9:43 pm
by arcreamer
UGH

Re: INCURSION : progress thread

PostPosted: Tue Aug 28, 2007 11:04 pm
by J Maker
arcreamer wrote:i found a solution to getting the door open, when u kill the thing that shoots out the flying drones, one its blown up... u CANNOT die between there and the door because if you die it will get bugged and the door wont open!
thx tying it now

Re: INCURSION : progress thread

PostPosted: Wed Aug 29, 2007 1:16 am
by Bee-Ant
:shock: :shock: :shock:
:D :D :D
:mrgreen: :mrgreen: :mrgreen:

Excellent... 8) 8) 8)

Salut...you can made game better than me... :D very very very better... :mrgreen:

May be, I'll post that control on "OPTION" menu...(and I'll never press every key to found it) :(

Re: INCURSION : progress thread

PostPosted: Wed Aug 29, 2007 2:20 pm
by Freddy
LOL! Jmaker I was about to post the exact same screenshot that you made at the wall thing! :lol:

Re: INCURSION : progress thread

PostPosted: Wed Aug 29, 2007 3:51 pm
by d-soldier
I'm working on a patched version now, fixing some problems (I think i know why the door doesn't work if you die before you get there) and making the game a little easier...

Re: INCURSION : progress thread

PostPosted: Wed Aug 29, 2007 4:50 pm
by d-soldier
http://www.mediafire.com/?2yzv1xmydzn

VERSION 1.1B posted above:
fixes include:
* quicker reload of ammunition (to make it easier)
* added HitWait (momentary invincibility after damage of smaller lasers to make it easier)
* reduced hitpoints of enemy assault-ship (to make it easier)
* added more health-batteries throughout the level (to make it easier)
* fixed assault-ship "not dying" issue
* fixed door not opening if you die before you get there issue
* removed "launchone" code (to make it harder)

I tested the level all the way through once, and it was pretty darn easy... but it looks most issues have been resolved.