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Explain how developing for iOS and Android works?

PostPosted: Fri Jun 15, 2012 12:20 pm
by jsherk
Hi

I have some questions on how developing for iOS and Android works ...

Does game editor produce source code that is then editable in Xcode and can be modified from within Xcode, or does it produce an .ipa file for upload, or do users need to download Game Editor app and then the game runs within that app?

I know Android is still in alpha stage, but how will it work? Will it produce code that is editable in say Eclipse, or will it produce a package file for uploading?

Thanks

Re: Explain how developing for iOS and Android works?

PostPosted: Fri Jun 15, 2012 3:57 pm
by skydereign
gameEditor will export a .dat file for these exports. akr provides the geandroid/geapp/geplayer projects that contain the gE engine that allows the device to play your games. So, no, it doesn't produce code that you can edit. However there are still a few things you can do to edit the xcode project and android projects (just you can't edit the code of the game).

Re: Explain how developing for iOS and Android works?

PostPosted: Fri Jun 15, 2012 4:20 pm
by jsherk
So does the end user need geplayer/geapp to play game, or is it standalone game?

Re: Explain how developing for iOS and Android works?

PostPosted: Fri Jun 15, 2012 4:33 pm
by skydereign
If you compile them, you create standalone versions. So, you can build the geapp xcode project into an actual app file. And geandroid can be made into an apk.

Re: Explain how developing for iOS and Android works?

PostPosted: Fri Jun 15, 2012 4:41 pm
by jsherk
ok thanks