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				Who Says You Can't Draw in 3D with Game Editor?
				
Posted: 
Thu May 04, 2006 2:54 amby trajecto
				Who Says You Can't Draw in 3D with Game Editor?
Here is my latest Game Editor Tutorial. This one shows how to draw a 3D wireframe cube in Game Editor. It also shows how to look at some of the parallels that exisit between Game Editor and C language.
http://www.trajectorylabs.com/PocketPC_Game_Editor_Programming_Tutorial.html
Enjoy!
 
			
		
			
				
				
Posted: 
Thu May 04, 2006 3:30 amby Joshua Worth
				Cool
			 
			
		
			
				
				
Posted: 
Thu May 04, 2006 12:48 pmby Mardi-Gras
				Great tutorial, Trajecto.  Thank you very much for posting it, hugely appreciated.
			 
			
		
			
				
				
Posted: 
Thu May 04, 2006 2:54 pmby makslane
				Great tutorial, trajecto, thank you 

 
			
		
			
				
				
Posted: 
Thu May 04, 2006 10:12 pmby Game A Gogo
				wow, and i tought i was right  

 
			
		
			
				
				
Posted: 
Thu May 04, 2006 10:41 pmby Fuzzy
				Always stretching the limits of GE. We sure appreciate having you around. Good work.
			 
			
		
			
				
				
Posted: 
Fri May 05, 2006 12:48 amby trajecto
				Thanks everybody. That was one I wanted to do for a long time. Makslane helped too.
			 
			
		
			
				
				
Posted: 
Wed Jun 07, 2006 12:30 amby DilloDude
				This would be an interesting experiment to do with these functions: make a game th is 2d, and have hidden actors moving about a level, that do all your collision things, but have it displayed as 3d on the screen. The things you would need to achieve are good looking walls with patterns, good looking objects, and a simple way of making the level. I think i'll let someone else do that - I wouldn't know where to start. But what you would end up with is a simple (or not) 2d game, with proper 3d graphics. You could have your level off screen, with simple actors that move around as you say, and do collisions, and just have a canvas with script to draw the whole scene. Any one out ther game enough to try it?
			 
			
		
			
				
				
Posted: 
Thu Jun 08, 2006 9:04 pmby Game A Gogo
				i have a prob, when i add the the codes, in global script and actor script, i put it in draw actor, and it crashed.and it do the same thing for the key down event.
			 
			
		
			
				
				
Posted: 
Sat Jun 10, 2006 2:22 amby trajecto
				Game a Gogo, did you use a canvas actor? It's not going in draw actor also.
			 
			
		
			
				
				
Posted: 
Sat Jun 17, 2006 12:02 amby Game A Gogo
				oh, sorry, my fault
			 
			
		
			
				
				
Posted: 
Fri Jun 15, 2007 6:32 pmby 98700
				how much of the code are you supposed to copy?
			 
			
		
			
				
				
Posted: 
Sun Jun 17, 2007 1:52 amby Game A Gogo
				all of it
			 
			
		
			
				
				
Posted: 
Mon Jun 18, 2007 2:19 amby 98700
				lol k