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can tiles be animated?

PostPosted: Sun Jan 30, 2011 10:17 pm
by Toasterman
Title basically is self explanatory
I made the entire "ground" level out of one actor that I used Tile Matching on
which made the process about 17,000 times faster and nicely "blocked"

I was wondering (I couldn't find a way) if it would be possible to have a Tile Matching or single tile move
so instead of having a 3x5 animation (for the tile matching), I'd have a 3x10- the extra 5 being different in some way, making it animated

I couldn't get something like that to work, just wondering if there was a way?

Re: can tiles be animated?

PostPosted: Mon Jan 31, 2011 1:29 am
by sonicfire
i dont think so.

as far as i know the tiles will be treated as one single actor. so the only way is to overlay an actor with that tile yourself!