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Goodbye Game Editor. Its been a good run

PostPosted: Sat Nov 17, 2012 3:20 am
by Fojam
Farewell to all in the Game-Editor community. I have moved on to new languages and programs, and I have to say that I have found myself much more free in these new languages.

Game-Editor was a great stepping stone. It taught me so much about coding and allowed me to program without having to deal with making my own physics or graphics engine. Unfortunately, as the game I am trying to make gets increasingly more complex, It becomes harder and harder to use Game-Editor to make it. That is why I am moving on to writing in C++ and Objective-C (as much as I hate Objective-C, because it is a HORRIBLE language).

My current Smash Bros. for iPhone project WILL be finished. fear not. Unfortunately, the way I am writing it, it will soon get to the point where there would be too many textures to load in the game for an iPhone. This is a possible feature that could be added, which would be the option of setting textures to load on the first CreateActor of an Actor, thus allowing shorter and more efficient load times and not having everything load when the data file loads. This is just a suggestion, since some people might want to make larger games. (a debug console would be nice, too, but now I'm just nitpicking)

Makslane, this is a wonderful program you have written, and I will definitely recommend it to young programmers who are starting out. I appreciate this community and how close it is. In closing, I bid you farewell Game-Editor. It has been a good run.

If you want to follow my group's progress, we have a Facebook page and are currently working on 2 games: http://www.facebook.com/BrokenPhysicsStudios

Re: Goodbye Game Editor. Its been a good run

PostPosted: Sat Nov 17, 2012 5:52 pm
by happyjustbecause
Aww man... I really enjoyed you over here, but I suppose we all know we will have to abandon gameEditor eventually if we wish to progress in our game developing careers. I'm still going to be using gameEditor, but I'm not sure when I will feel I will have to move on to something else. If nothing else gameEditor has given me the experience of actually making a game and putting together many components of a game.

Anyways, I wish you luck and I hope to see some games by you.

Re: Goodbye Game Editor. Its been a good run

PostPosted: Tue Nov 20, 2012 12:12 am
by j2graves
It's always sad to see someone go. You'll be missed.




Just saying, once I get to the same point you're at, I was hoping to stick around by working on the GE source code.

Re: Goodbye Game Editor. Its been a good run

PostPosted: Tue Nov 20, 2012 2:35 pm
by sonicforvergame
AW jeez i did'n even give you those sprites you wanted i IS sad that you are leaving the game editor forum :cry:

Re: Goodbye Game Editor. Its been a good run

PostPosted: Fri Nov 23, 2012 12:38 am
by Hblade
Fojam. Man oh man, dont leave us bro! :P Sure you've found new places but that doesn't mean you have to leave GE. It doesn't matter if you dont use it just come around every once in a while

Re: Goodbye Game Editor. Its been a good run

PostPosted: Fri Nov 23, 2012 11:28 pm
by SuperSonic
I know that I'm not active here on the forums, and I know that I didn't know you that well (although I did make you those sprites ^^), however, I would like to bid you a farewell. Please come back to visit this community whenever you can :)

Re: Goodbye Game Editor. Its been a good run

PostPosted: Sat Nov 24, 2012 2:18 pm
by Fojam
I promise I'll visit the community occasionally, but my days of using game-editor are over.

Re: Goodbye Game Editor. Its been a good run

PostPosted: Sat Nov 24, 2012 3:08 pm
by SuperSonic
Why not become a developer? :roll:

Re: Goodbye Game Editor. Its been a good run

PostPosted: Mon Nov 26, 2012 10:59 pm
by Fojam
I'm not very good with software design. I'm more of a game/graphical programmer.