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GE Matrix + L Tree

PostPosted: Sun Sep 26, 2010 9:15 pm
by DST
I have created a transformation Matrix system for game editor, as well as a style system.

Using them, I created an L Tree.
ltree1.png

ltree2.png


A matrix allows you reassign game center at any time, and rotation as well, using the canvas.
The complete instructions are located in canvos>draw actor. (Be careful of left clicking too much!)

GEMatrixByDST.zip
Matrix + Ltree GED
(5.38 KiB) Downloaded 187 times

GEMatrixScript.zip
Unzip this file and load it into the GE global script editor window using the LOAD button.
(709 Bytes) Downloaded 163 times


I hope you all enjoy & learn something from this!

-DST

Re: GE Matrix + L Tree

PostPosted: Mon Sep 27, 2010 6:18 pm
by lcl
This is cool! I have to look at the codes. :D

Re: GE Matrix + L Tree

PostPosted: Fri Oct 01, 2010 6:17 pm
by savvy
wow O_O

Re: GE Matrix + L Tree

PostPosted: Wed Oct 20, 2010 7:30 pm
by Hblade
NICE! :D:D

Re: GE Matrix + L Tree

PostPosted: Sun Nov 07, 2010 11:32 pm
by makslane
Great!