Z Depth

When I make things like a score in a game I set it's Z Depth up to the max but for some reason things like the tiles always get in front of it
Does this happen to anybody else and is there a way to stop it?

Fuzzy wrote:Change the z depth of the view, which is its parent, right? A childs z depth will always be its parents plus a little higher. If other things are also children of the view, then they may be overtop your score. If that is a problem, then set scores parent to something else that doesnt move.