Can I make an actor not have a collision with another actor?
Posted: Sun Dec 11, 2005 3:33 pm
I know your thinking use collision state, well let me explain.
I have two actors that I want to collide with everything on the level, but not each other.
I can go into each actor and list all other actors I want it to collide with, and just leave out the actor that I don't want it to collide with, but that can take forever if you have 50 actors.
I can't change the collision state to disable, because it won't collide with anything else then.
I'm sure there is a code for this, but I'm new to C, and I'm not sure how.
Thanks.
I have two actors that I want to collide with everything on the level, but not each other.
I can go into each actor and list all other actors I want it to collide with, and just leave out the actor that I don't want it to collide with, but that can take forever if you have 50 actors.
I can't change the collision state to disable, because it won't collide with anything else then.
I'm sure there is a code for this, but I'm new to C, and I'm not sure how.
Thanks.