Jerky movement infinite x-tile
Posted: Thu May 03, 2007 9:45 pm
SEE ATTATCHED IMAGE:
I've noticed a jerky motion in my current project on my "ground" image while is infinately x-tiled. I've adjusted various settings, and even exported the game to verify that it jerks during compiled gameplay as well. The actor's DRAW ACTOR SCRIPT is:
"xvelocity = -2;"
... every few seconds it jerks back and forth a couple pixels... My framerate is remains between 29/30, and there is no apparent cause, as it happens during various intervals of the moving actor (no specific point during the scrolling) Is there a better way to do this?
I've noticed a jerky motion in my current project on my "ground" image while is infinately x-tiled. I've adjusted various settings, and even exported the game to verify that it jerks during compiled gameplay as well. The actor's DRAW ACTOR SCRIPT is:
"xvelocity = -2;"
... every few seconds it jerks back and forth a couple pixels... My framerate is remains between 29/30, and there is no apparent cause, as it happens during various intervals of the moving actor (no specific point during the scrolling) Is there a better way to do this?