Easter egg
Posted: Wed Mar 08, 2006 12:53 am
Ok hi people again, i was wondering, i added a easter egg and i want my player to hit it and the score goes up by +80. how do i do that?
scoreVar+=80;
DestroyActor("Event Actor");
Score.textNumber+=80;
DestroyActor("Event Actor");
tekdino wrote:You can also make a "cloud" actor wich moves on a path and drop drops with random timer. (remember to destroy drops when out of vision!)