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Re: Minecraft 2D

PostPosted: Tue Jul 05, 2011 8:46 pm
by Imperialjester
default head image for gogo to add to editor

Re: Minecraft 2D

PostPosted: Tue Jul 05, 2011 9:17 pm
by Camper1995
Yeah well, if he will make graphics generator, then its useless for me to make graphics right?

Or what about to make the player from many clothes and hair and just change images instead of canvas drawing?

1) It will be slow (cansvas)
2) Hard to code
3) only GAG can do it and fix it

Btw, I have found some tutorial (few months ago) how to draw movement and I tried. Used old sheet and edited colors.

This is what I get:
new movement.png

Re: Minecraft 2D

PostPosted: Tue Jul 05, 2011 9:38 pm
by Imperialjester
when i said make graphics i meant the tiles not the player. and we are only making the head in the character editor.

Re: Minecraft 2D

PostPosted: Wed Jul 06, 2011 9:54 am
by Camper1995
Ahh. I am looking at your profile picture and the animations is pretty good.

So explain it to me again.

GAG (Game a Gogo) is going to make character editor. ► is this sure?

In this editor, the player will be able to create character. - ► Change colors of the skin and clothes, right?

And then, we have to ANIMATE the player in the canvas!! ► incredible hard work. :P

Re: Minecraft 2D

PostPosted: Wed Jul 06, 2011 12:14 pm
by Game A Gogo
Camper1995 wrote:Ahh. I am looking at your profile picture and the animations is pretty good.

So explain it to me again.

GAG (Game a Gogo) is going to make character editor. ► is this sure?

In this editor, the player will be able to create character. - ► Change colours of the skin and clothes, right?

And then, we have to ANIMATE the player in the canvas!! ► incredible hard work. :P


Rectifications! I (Game a Gogo) is going to make a face editor to be used with the game. Clothes I believe will be white with preset designs so then you can use r,g and b to change the colours. Animating the player in the canvas? We're only animating the head here in a canvas for optimal performance (Drawing the whole character would draw fps significantly) and I will take in charge of writing the rotation codes (Well it's already written in Space Traveller, I just need the transform the code a bit)

Re: Minecraft 2D

PostPosted: Wed Jul 06, 2011 12:35 pm
by Camper1995
Alright, sounds good GAG :)

Re: Minecraft 2D

PostPosted: Wed Jul 06, 2011 4:12 pm
by Imperialjester
yeah i dont know how we are going to do the cloths.

Re: Minecraft 2D

PostPosted: Wed Jul 06, 2011 6:49 pm
by Game A Gogo
just have preset animation with everything white, so you can use the r,b and g variable to colour them by user's will!

Re: Minecraft 2D

PostPosted: Wed Jul 06, 2011 11:48 pm
by Imperialjester
okay so the new player is my picture. are you okay with that? its my first ever animated pixle art so it looks alittle bad so does anyone think they can make it look better?

Re: Minecraft 2D

PostPosted: Thu Jul 07, 2011 1:16 am
by Imperialjester
-Changes-
new character sprite (head is temporary, animation needs to be better).
changed block breaking system a bit.
and made save/load system almost FLAWLESS!!!!!!!!!! (but it has to quit game every time you save so you dont go beyond allowed saving point)

Re: Minecraft 2D

PostPosted: Thu Jul 07, 2011 10:22 am
by Camper1995
Great! I'm a bit confused about the time changing. It doesnt work. :?

I dont know why, the script is right I hope.

Re: Minecraft 2D

PostPosted: Thu Jul 07, 2011 11:03 am
by schnellboot
if its still my script I'll look whats wrong

Re: Minecraft 2D

PostPosted: Thu Jul 07, 2011 12:12 pm
by Camper1995
yea its your script

Re: Minecraft 2D

PostPosted: Thu Jul 07, 2011 12:35 pm
by schnellboot
hm.. the minute goes to 25 and then it goes back to 0
but I dunno why

Re: Minecraft 2D

PostPosted: Fri Jul 08, 2011 4:16 am
by Imperialjester
well since you guys where having trouble with the time i thought i would just add it for you, enjoy! :)