External Global Code

I’d like to be able to keep groups of functions in a text file (or several text files), place them in a ‘plugins’ directory and have GE read them in automatically so that I can easily re-use functions across several projects without having to cut and paste everything every time. I would love for GE to look for a ‘Plugins’ folder in the same directory as the ‘Data’ directory for a game, import the text files when GE starts and make them available in the Global Code section! The filenames could even be used as names for the different sections of global code. This would be so incredibly useful and would also allow us GE users to upload functions and expand on GE more freely! I know it’d make a big difference in my projects with keeping code up to date across several different GEDs. Just a thought 
