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Compilation?

PostPosted: Mon Oct 19, 2009 5:08 pm
by ZauberExonar
Where are the instructions for compiling Game Editor? Virtually every open source project I've seen includes them. It's a standard practice that is expected, and very bad form to not include them.

Re: Compilation?

PostPosted: Mon Oct 19, 2009 5:29 pm
by makslane
There are a file compilation.txt in the root folder.
Read here:
http://code.game-editor.com/browser/tru ... lation.txt

Re: Compilation?

PostPosted: Wed Oct 21, 2009 7:38 pm
by erkljer
Just a question here, I already have LLVM installed from my package manager, do I still need to download it from svn?, I mean what's the minimum version needed? do I have to change something in the makefile or something if I do it like this?

The dependency in RakNet is obligatory? since it's not open source, it would prevent game-editor from beeing packaged for linux distributions (which would make it much more popular among linux users imo) or at least it would be put in contrib instead of main and people would have to download raknet on their on account.

Maybe it could be changed or use an alternative? opentnl at least here people say is better than raknet and it's free as in freedom.

Re: Compilation?

PostPosted: Wed Oct 21, 2009 8:59 pm
by makslane
The LLVM is not used now. (not yet)
There are core writing thats uses the raknet, but you only need that code if the net code was compiled.

If some developer can replace the raknet in the code, is welcome.