Precise collision and other question.
Posted: Mon Feb 03, 2014 12:14 pm
Hello everyone.
I am trying to do some sort of platform game. And i have several questions.
1.How do i get properties of collide object?
My Actor collide with a tile, i want to get coordinates of this tile, but when i use COLLIDE ACTOR i get coordinates for the massive of tiles.
2.Where is coordinate point in actor? Is it in the center?
3.On the picture my speed more then distance,in the next step i want Actor to be near wall, how do i do that?
And i don't want to add PHYSICAL RESPONSE because it makes hero stuck in the wall, when i pushing right.
I could do it in 3 steps but it looks not good.
I am trying to do some sort of platform game. And i have several questions.
1.How do i get properties of collide object?
My Actor collide with a tile, i want to get coordinates of this tile, but when i use COLLIDE ACTOR i get coordinates for the massive of tiles.
2.Where is coordinate point in actor? Is it in the center?
3.On the picture my speed more then distance,in the next step i want Actor to be near wall, how do i do that?
And i don't want to add PHYSICAL RESPONSE because it makes hero stuck in the wall, when i pushing right.
I could do it in 3 steps but it looks not good.