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Bools

PostPosted: Sat Feb 03, 2007 10:00 pm
by Joshua Worth
I have been using python for ages now, and I have found just saying that things are true and false makes a lot more sense than saying 1 or 0. Would that be hard to do?

PostPosted: Sat Feb 03, 2007 10:29 pm
by Fuzzy
do it yourself. By now, you aught to be using some global code, so add

#define FALSE 0
#define TRUE !FALSE


dont use semicolons...

PostPosted: Sat Feb 03, 2007 11:21 pm
by Joshua Worth
it was very confusing when I started using Game Editor again. The style of Python is completely different to C. :D

PostPosted: Fri Mar 02, 2007 10:42 pm
by Sgt. Sparky
what is Python?
I know bout' the snake Python, and Monty Python.
just what is the Python you are talkin' bout'?

PostPosted: Sat Mar 03, 2007 1:52 am
by Game A Gogo
Python is a language designed to make Visual.

PostPosted: Mon Mar 12, 2007 5:37 am
by Joshua Worth
Game A Gogo wrote:Python is a language designed to make Visual.

What the hell!? Python is a very neat and easy programming language, for every purpose.

ps. you misinterpreted that when I made graphical games, you thought python was a visual programming language

pps. I am pro at python

PostPosted: Mon Mar 12, 2007 7:32 am
by LanoG
Yup, python is different compared with C/C++ but they share the same concept of object oriented programming. python is open source programming language and many other softwares were made from it such as GIMP and Inkscape.

It is a great development tool yet has a lot of type such as pygame specifically for game development in pyhton language.