Sound events
Posted: Tue Apr 03, 2007 1:30 pm
THERE NEEDS TO BE SOUND FINSHISH EV*oops* event and sound stop action to stop in the middle in case you die, then the music stops
UltimatHedgehog wrote:THERE NEEDS TO BE SOUND FINSHISH EV*oops* event and sound stop action to stop in the middle in case you die, then the music stops
void stopSound(int channel)