How do I make an actor act as a homing missle?

Hey. I'm making a game. It's in serious development, and I'm stuck on an actor. I made a missle fired by an enemy toward the player, but it has to be a homing missle. Please help me make the missle move toward the player? Is it done by the Move To behaviour? If yes, with what activation event? Please help me. It's a crutial part of the game.
Thanks a lot in advance.
Thanks a lot in advance.