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any advanced color-recognicion settings?

PostPosted: Wed Jan 09, 2008 3:43 pm
by Kalladdolf
I have png platform tiles and I want GE to recognize them as solid pictures.
but it doesn't. it erases parts of them.
how would I now change that?

Re: any advanced color-recognicion settings?

PostPosted: Wed Jan 09, 2008 4:33 pm
by Bee-Ant
So simple, DONT USE TILE THING

Re: any advanced color-recognicion settings?

PostPosted: Wed Jan 09, 2008 5:04 pm
by Kalladdolf
that doesn't solve my problem :roll:
it even does it to other stuff exept tiles...

Re: any advanced color-recognicion settings?

PostPosted: Wed Jan 09, 2008 5:06 pm
by Bee-Ant
Why you dont use Filled Region or Wire frame Region as platform???

Re: any advanced color-recognicion settings?

PostPosted: Wed Jan 09, 2008 5:08 pm
by makslane
Use a 32 bit PNG image.

Re: any advanced color-recognicion settings?

PostPosted: Wed Jan 09, 2008 5:30 pm
by Kalladdolf
thanx makslane =D

Bee-Ant wrote:Why you dont use Filled Region or Wire frame Region as platform???

uh, bee-ant, it doesn't have anything to do with the fact that it's a platform.
even if I used it as a player actor it would look like that...

but it's ok now, i got the help that was needed
=D

Re: any advanced color-recognicion settings?

PostPosted: Wed Jan 09, 2008 5:38 pm
by Bee-Ant
Good luck

Re: any advanced color-recognicion settings?

PostPosted: Wed Jan 09, 2008 6:04 pm
by Kalladdolf
thx