End of Game Menu!
Posted: Thu Nov 17, 2005 3:03 pm
Okay, I have ANOTHER bug! This time, it's when the 5 minutes are over on my Count-down timer, and all events for Players 1-4 should be disabled, and my End of Game Menu should pop-up. Unfortunately, it doesn't want to do either one of those things. I have my commands start under the timer "endofGame"as an IF statement:
I had put in the events after it, but they don't work anyways. I am thinking that perhaps I should use "Minute.textNumber = 0 && seconds.textNumber == 0" instead
- Code: Select all
(Script under Timer 1000 (1000ms))
if(Minute.textNumber <0)
{
DestroyTimer("timer 1000");
Minute.textNumber = 0;
CreateTimer("Event Actor", "endOfGame", 1000);
}
I had put in the events after it, but they don't work anyways. I am thinking that perhaps I should use "Minute.textNumber = 0 && seconds.textNumber == 0" instead