I've got really stuck with this...

Imagine:
1. You have an actor you control. ("player")
2. An actor which always moves towards to it. ("monster")
3. A some kind of a maze from square walls. ("wall")
How do you do that the actor "2" flies towards to "1" and avoid touching "3"? I mean figures out the shortest way to go around "wall" and try to get "player"???
Hey fine gurues! I've got really stuck with this...
1. You have an actor you control. ("player")
2. An actor which always moves towards to it. ("monster")
3. A some kind of a maze from square walls. ("wall")
How do you do that the actor "2" flies towards to "1" and avoid touching "3"? I mean figures out the shortest way to go around "wall" and try to get "player"???
Hey fine gurues! I've got really stuck with this...
