Re: [Forum Project #1] Steam Run Design Document
Posted: Sat Jan 19, 2013 12:13 am
@ Jagmaster
looking good Jagmaster, waiting to see a fuller version of that building.
@ Sky
Any ideas on sizes/scales of things, It would make it easier to suss out design ideas.
An idea: BOILER ROOM / BOILER LEVEL
Some sort of central facility that generates the steam to be utilised through out the game world. Not sure if it should be central or just lots of steam boliers at different places in the game or I envisage a whole undergound world with snaking pipes and all that is dedicated to steam/power installations that is rarely visited by authorities just maintenance NPC that maybe sympathetic to rebels cause yet have useful connections to the higher levels for rebel exploitation. An area for rebel factions to hide and prosper? Sorry it this has already been mentioned before. Might try out a blender model of a steam boiler type facility (my need help from Jagmaster...).
Elevators; Do you think the elevators idea is worth pursing? (see on my graphics submissionb thread. No big deal if you'd rather not. If you do decided it has a place somewhere I'll need size and scale of things like platforms/screen/Character.
looking good Jagmaster, waiting to see a fuller version of that building.
@ Sky
Any ideas on sizes/scales of things, It would make it easier to suss out design ideas.
An idea: BOILER ROOM / BOILER LEVEL
Some sort of central facility that generates the steam to be utilised through out the game world. Not sure if it should be central or just lots of steam boliers at different places in the game or I envisage a whole undergound world with snaking pipes and all that is dedicated to steam/power installations that is rarely visited by authorities just maintenance NPC that maybe sympathetic to rebels cause yet have useful connections to the higher levels for rebel exploitation. An area for rebel factions to hide and prosper? Sorry it this has already been mentioned before. Might try out a blender model of a steam boiler type facility (my need help from Jagmaster...).
Elevators; Do you think the elevators idea is worth pursing? (see on my graphics submissionb thread. No big deal if you'd rather not. If you do decided it has a place somewhere I'll need size and scale of things like platforms/screen/Character.