White Guardian
Posted: Wed Jul 31, 2013 5:21 pm
Hey all,
Since its my birthday today I decided its time to make my first release of my super secret RPG game, which of course is not such a secret anymore. This is something I started a few months ago. I was close to giving up in the early stages of development but with the support and enthusiasm of my girlfriend I kept working on it.
So I present to the world some enticing pictures for now. I have the menus almost finished but of course to do the menus I had to develop all the backend sytems.
Features:
Classic 4 way RPG movement.
Chat system.
Inventory system
Skills menu to upgrade your characters primary and secondary stats.
Downloads:
Linux:
http://ubuntuone.com/3MJQ3JdlkwrMO0uoCrg5xa
Windows:
http://ubuntuone.com/5nZ3wITtQCqCipE06qxfkn
ChangeLog:
0.1
Fixed chat system crashing.
New system for updating bonus values.
Improved reliabilty of hp, aura and exp bar display.
Ability to show more info on an item.
Skills menu created for upgrades to primary and secondary stats.
Give system to equip other characters with items.
Character selection menu for giving items.
Adapt equipment menu to show other party member equipment.
Dont show empty items in equipment menu.
More character graphics and work on party display.
Gold icon and value display.
Bonus calculation for hp and atk.
Primary stats now adds values of weapon/armour equipped.
Rewrote a better chat system.
Visual display of character portrait, HP, Aura, Exp bars and primary stats.
Character data/stats and party system.
Main character face graphics.
Background graphic for status menu and status background graphic.
Visual display of all equipment slots.
Ability to equip item from the inventory subMenu.
Background graphic for equipment menu.
Equipment system.
Ability to drop items (visual reorder of items after).
Item selected subMenu and navigation.
Visual display of item image, description and stats.
Item selection within the inventory menu.
Inventory visual listing in the menu.
Menu selection.
A NPC sprite and chat code.
Basic chat system and dialog background.
Inventory system.
Background graphic for inventory menu.
Map edge based movement.
Initial tiled background map.
Main character sprite and movement.
Chat system:
Inventory system:
Options menu for selected item:
Give items to characters in party:
More info on item:
Equipment system:
Status of party:
Skills system:
As you will see by the ChangeLog a RPG game is no simple task. However, I do plan to keep working on this and eventually finishing it.
Since its my birthday today I decided its time to make my first release of my super secret RPG game, which of course is not such a secret anymore. This is something I started a few months ago. I was close to giving up in the early stages of development but with the support and enthusiasm of my girlfriend I kept working on it.
So I present to the world some enticing pictures for now. I have the menus almost finished but of course to do the menus I had to develop all the backend sytems.
Features:
Classic 4 way RPG movement.
Chat system.
Inventory system
- -Adds to the item count if you already have the item.
-Can equip selected items.
-Can drop selected items with auto sort after.
-Can give items to others in your party.
-Can view more into on a selected item.
- -Works for the whole party.
-Equipped items will affect character stats.
-Can get hp bonus, atk bonus etc. from certain items.
Skills menu to upgrade your characters primary and secondary stats.
Downloads:
Linux:
http://ubuntuone.com/3MJQ3JdlkwrMO0uoCrg5xa
Windows:
http://ubuntuone.com/5nZ3wITtQCqCipE06qxfkn
ChangeLog:
0.1
Fixed chat system crashing.
New system for updating bonus values.
Improved reliabilty of hp, aura and exp bar display.
Ability to show more info on an item.
Skills menu created for upgrades to primary and secondary stats.
Give system to equip other characters with items.
Character selection menu for giving items.
Adapt equipment menu to show other party member equipment.
Dont show empty items in equipment menu.
More character graphics and work on party display.
Gold icon and value display.
Bonus calculation for hp and atk.
Primary stats now adds values of weapon/armour equipped.
Rewrote a better chat system.
Visual display of character portrait, HP, Aura, Exp bars and primary stats.
Character data/stats and party system.
Main character face graphics.
Background graphic for status menu and status background graphic.
Visual display of all equipment slots.
Ability to equip item from the inventory subMenu.
Background graphic for equipment menu.
Equipment system.
Ability to drop items (visual reorder of items after).
Item selected subMenu and navigation.
Visual display of item image, description and stats.
Item selection within the inventory menu.
Inventory visual listing in the menu.
Menu selection.
A NPC sprite and chat code.
Basic chat system and dialog background.
Inventory system.
Background graphic for inventory menu.
Map edge based movement.
Initial tiled background map.
Main character sprite and movement.
Chat system:
Inventory system:
Options menu for selected item:
Give items to characters in party:
More info on item:
Equipment system:
Status of party:
Skills system:
As you will see by the ChangeLog a RPG game is no simple task. However, I do plan to keep working on this and eventually finishing it.