And in shooter games, use little bit faster music... no too much..
Re: SPACEMAN (demo 1)
Posted: Wed Mar 04, 2009 1:18 am
by zygoth
I noticed some slowdown in the bottom screen after loading a saved game...I have no idea what is causing it, especially since it remained when the enemies had all been shot. Something you might look into.
Re: SPACEMAN (demo 1)
Posted: Wed Mar 04, 2009 2:14 pm
by pyrometal
Thank you, I will look into it!
Re: SPACEMAN (demo 1)
Posted: Mon Mar 30, 2009 11:02 am
by Bee-Ant
Like alwaysyouimpressedme
Re: SPACEMAN (demo 1)
Posted: Mon Mar 30, 2009 3:17 pm
by pyrometal
lol, thanks!
Re: SPACEMAN (demo 1)
Posted: Mon Mar 30, 2009 4:04 pm
by Bee-Ant
This game reminds of Metroid Pyro please make a full game
Re: SPACEMAN (demo 1)
Posted: Sun May 17, 2009 5:21 pm
by jimmynewguy
hey pyro, i you told me you get on the forums still, so i thought i'd ask an expert about my platforming game could you teach me how you did the map system? I have an idea, but i was just curious how you did it thanx man hope to hear from you about your newer stuff too