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data size limits???

PostPosted: Fri Jul 26, 2013 7:12 pm
by Deamonboy
i was reading the tutorials and someone mentioned that GE can only read 10k of array data from file.... is that total? per array? old version?
the game im planning will be more on the order of 500k data + images + sounds im thinking a good 10ish mb minimum

Re: data size limits???

PostPosted: Fri Jul 26, 2013 8:13 pm
by skydereign
Bee-Ant mentioned running into problems with using arrays of size 10000 and greater. The actual data size for your images and sounds is unrelated. The largest game I made with gE had around 300mb, and it didn't have any problems, aside from a long loading time.

Re: data size limits???

PostPosted: Fri Jul 26, 2013 8:18 pm
by Deamonboy
that makes me feel a whole lot better to know

Re: data size limits???

PostPosted: Fri Aug 09, 2013 8:58 am
by Bee-Ant
Sorry for being late.
I'm to here to confirm that I did run into trouble messing with 10k array.
To be more precise, 2D array [100][100].
Haven't tested it on 1D array [10000] yet.
And my problem was about saving/loading data into/from file.
Highest stable value I have tested was like [75][75] or [80][80].
Hope this helps :)