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Resident Evil Game Editor development need advice GED inside
Posted:
Sat Jun 19, 2010 10:25 pm
by krenisis
Hi this is just the beginng development on this game Resident evil. Right now whats been constructed is
1) Enemies,your player able to move back and forth and shoot,score basically a 1 level demo thats endless but fun.
Controls
left arrow= move left
right arrow= move right
space bar= shoot gun
Now this is where i need help. I have 10 animations named rs1-10 what i need is when i press up arrow for the animation to change in sequence for examle
rs1 to rs2 to rs3 to rs4 and so on. Thanks alot and enjoy the demo as I said this is a work in progress but looks good so far.
Re: Resident Evil Game Editor development need advice GED in
Posted:
Sat Jun 19, 2010 11:19 pm
by Hblade
Ill try to help later
Re: Resident Evil Game Editor development need advice GED in
Posted:
Mon Jun 21, 2010 2:39 am
by lllllsp1d3rlllll
i had a idea on the resident evil game to make it better just a idea u might consider dont know if its possible to do this but
ok zombies come at u by movine a little to the right and down i think u should change the size of the image from small to larg and mutiple sprites of diffrent size or code that changes the size of the zombie image so as it gets closer to u it gets larger
Re: Resident Evil Game Editor development need advice GED in
Posted:
Tue Aug 17, 2010 8:23 am
by SquirmMaster
This will change game editor forever, but I hope you go all the way. Show everybody that Game Editor can do alot. Change the Homepage to make it more organized. Destroy Game Maker. I will help any way I can. Maybe get my friend who owns his website to spread the work.
Re: Resident Evil Game Editor development need advice GED in
Posted:
Tue Aug 17, 2010 8:24 am
by SquirmMaster
I meant word
Re: Resident Evil Game Editor development need advice GED in
Posted:
Wed Jan 19, 2011 10:25 pm
by again
I need zombie animated sprites.
Re: Resident Evil Game Editor development need advice GED in
Posted:
Thu Feb 03, 2011 5:02 pm
by 247wkman
if their is anything resident evil tought us in games- is that you can do wonders with pre rendered background/foregrounds. you can make them animated (like a posh room with fire place, and fire animated with all the sutble flickers of light) and scroll across it. you can also use an actor as a movie screen, and animate a sequence forwards/backward as you move your character (which in actuallity is not moving, as it remains stuck infront of the screenboard) the limitation of this approuch is that the environment that has the 'moving through' animation, cannot animate elements like curtains blowing in the wind as you pass them. i made a crappy examle to show, its a side scroll, but you could just as eaily do a move forward/back version. it could be used to move you through the mansion from one shooting range to the next like time crisis.