HELP! about use of ammo

Posted:
Thu Apr 03, 2008 10:30 am
by PooAs
hey,
i am making this game and i have an ammo count
i want to make it so when it reaches 00 you cant shoot, until you pick up ammo.
any ideas?? lol
Re: HELP! about use of ammo

Posted:
Thu Apr 03, 2008 10:51 am
by Caaz Games
um let me think...
Put this in script editor of your shoot button.
- Code: Select all
if(Ammo.textNumber==00)
{
//nothing happens here
}
else if(Ammo.textNumber=<00) //Credit to fredopedia
{
Put your shoot Script here
}
replace Ammo with your ammo count actor name
Re: HELP! about use of ammo

Posted:
Fri Apr 04, 2008 9:04 am
by PooAs
thanks heaps man
my code is this, and doesnt work lol
if(pistol_ammonumber.textNumber==00)
{
//nothing happens here
}
else if(pistol_ammonumber.textNumber=<00)
{
CreateActor("pistol_bullet_right", "bullet pistol right", "(none)", "(none)", 75, -5, false);
CreateActor("gun_bang", "explod2_00000", "(none)", "(none)", 80, -15, false);
}
it says:
error line 5: unknown type in binhconst
please help