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Creating actors under global code

PostPosted: Fri May 07, 2004 9:27 am
by jazz_e_bob
You can't create actors under global code can you?

or even change actor animations...

:oops:

PostPosted: Fri May 07, 2004 12:45 pm
by makslane
Yes you can

Sample:

void createMyActors()
{
CreateActor("actor name", "actor animation", "no parent", "no path", 10, 50, true);
}

PostPosted: Fri May 07, 2004 8:17 pm
by jazz_e_bob
Thanks mate.