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Move view on collision with edge?

PostPosted: Thu May 09, 2013 2:04 pm
by Lacotemale
Is this possible? (To move the view if a collision with the main actor is detected)

Currently I have actors at the edge of the view but its pretty ugly. :D

Re: Move view on collision with edge?

PostPosted: Thu May 09, 2013 5:51 pm
by skydereign
Actors cannot collide with the view. You could create a wireframe region, but at that point you could avoid using collisions altogether. The exact method to use depends on what kind of view movement, but since you were mentioning collisions, the min/max method of view movement will probably be best.

Re: Move view on collision with edge?

PostPosted: Fri May 10, 2013 2:04 pm
by Lacotemale
Thanks! Got it sorted! 8)