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GE GUI!!

PostPosted: Sat Jan 20, 2007 12:57 am
by Game A Gogo
yay, i guess I'll be the first one to introduce a GUI inside GE ^^
It took me at least 8 hours non stop

It was fun doing this, and it also tells, how simple it is to make one, and also, I've never had a difficulty while doing it!

and of course, there is some what mini game inside it ^^

here is what it includes:

a simple tool bar
Code: Select all
File              Options        Help

New Game   Volume        About
------------    Brightness
Save Game
Load Game
------------
Exit


and some windows, that you can move, and that it saves the position!

and a mini somewhat cool game ^^

And ive wanted to do it whit low color definition, so its 256 colors whit a specific palette (Except for my icon).

Yinjoy

Ya need GE 1.3.6 to open ^^[/code]

PostPosted: Sat Jan 20, 2007 1:03 am
by makslane
Very nice :D

PostPosted: Sat Jan 20, 2007 1:21 am
by Game A Gogo
wow, thx ^^
I could set up the Windows priority while clicking on them, but i forgot X_x

PostPosted: Sat Jan 20, 2007 1:25 am
by Game A Gogo
Also, you can save/load a score you have made, 3 slots available.

PostPosted: Sat Jan 20, 2007 11:03 am
by Fuzzy
Great work! i was just thinking about GUIs!

Hey, Makslane, is there going to be an open file dialog in the near future? I have some crazy ideas for applications.

PostPosted: Sat Jan 20, 2007 8:50 pm
by makslane
I think so!

PostPosted: Sat Jan 20, 2007 11:37 pm
by Game A Gogo
yay, so you will be like able to create some application whit GE, thats WONDERFUL!

PostPosted: Sun Jan 21, 2007 12:18 am
by Sgt. Sparky
:cry: I have the older version so I cannot acces the file :cry: but I got an Idea of what it is from the picture, 1 wire actor per menu thingie, the wirereagion is the menu thingie parent, the parent of the buttons is the menu thingie. :D and activation events for moving the actor with script to the select locations, in my preference... mouse position :D so thank you for posting the picture :D EDIT: but I know I do not have the full picture :( (no pun intended)

PostPosted: Sun Jan 21, 2007 12:24 am
by Game A Gogo
umm, your totally of, i dont need to save the windows position, because i only use a Visibility state disable, so when i enable it again, it appears at the same place, the activation is for pausing/unpausing the game in the BG.
And all that you see, is all that it has! why don't you install the latest demo on a different location, simple as that!

PostPosted: Sun Jan 21, 2007 12:26 am
by Sgt. Sparky
cool, I Like to make it so you can move the window around so I change the Wire actor from parent of view(constant in game menu) to the cursor actor :D (I make a cursor actor) :) :D :) :D :D

PostPosted: Sun Jan 21, 2007 12:30 am
by Game A Gogo
Eh, i dint understand a bit...

PostPosted: Sun Jan 21, 2007 3:42 am
by Sgt. Sparky
Mhe? what did you not understand? :shock:

PostPosted: Mon Jan 22, 2007 12:40 am
by Game A Gogo
if you do, tell me what you think about it!

PostPosted: Tue Jan 23, 2007 2:25 am
by Sgt. Sparky
Game A Gogo wrote:if you do, tell me what you think about it!

*stutters*A-Aw-Aw-Awsome!!!

PostPosted: Wed Jan 24, 2007 12:52 am
by Game A Gogo
cool!