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Typing

PostPosted: Wed Dec 20, 2006 12:54 am
by Hedfone
I have a sidescroller RPG-esque game and I want to have it so that when he talks to someone, the text types itself out. Instead of just appearing, it spellis itself out, letter by letter.
can someone tell me how to do this.
also, Im having difficulty understanding some aspects of DilloDudes's (amazing) RPG talk demo. in particular, how he associates a specific response clone witha specific NPC clone.

answers to any/all of these questions qould be awesome.
thnx :D

PostPosted: Thu Dec 21, 2006 2:42 am
by Hedfone
anyone?

PostPosted: Thu Dec 21, 2006 11:41 am
by makslane
Sorry, I can't think an easy way to make this now.
But text effects are in my task list.

PostPosted: Thu Dec 21, 2006 1:17 pm
by Novice
Put your text in a string.

Use a second variable, let's say "n". The "n" represents the number of the letter that should be copied from your text.

In a timer event copy a letter from the "n" position and increase "n".

Sorry for not posting codes, I don't have time right now.

PostPosted: Sat Apr 21, 2007 9:44 pm
by Sgt. Sparky