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Is here any good animator?

PostPosted: Sat Mar 27, 2010 2:03 pm
by Camper1995
Hello all. I am making new game and I have main character. I need to animate him how
hes walking: LEFT, RIGHT, UP (hes turned to you back) and DOWN (you see his face)

is anyone here who can do that?

First tell me if you can do that, then I will post the file of that character,

Thanks,

Camper

(I will add points for good job) ;)

Re: Is here any good animator?

PostPosted: Sat Mar 27, 2010 4:43 pm
by Hblade
I can recommend you to a good application that you can use to do that.

It's called Tile Studio. Check out the tutorial here.

http://www.youtube.com/watch?v=D-cPi_Rnha8

Re: Is here any good animator?

PostPosted: Sat Mar 27, 2010 8:42 pm
by Camper1995
Yeah, thanks. This will be helpfull. Just one question.

Do you know how to make game like: Clicking game?

So, when you click somewhere, the player will come to that position you click..?

I mean, something like adventure or logical clicking games?

Is that possible in GE? I was trying to do that, but its not so good. :(

Do you have any ideas how to make that?

Thnak you,

CAmPeR 8)

Re: Is here any good animator?

PostPosted: Sat Mar 27, 2010 8:44 pm
by Hblade
Yeah but it'll take some practice to be able to do it again :3 it's easy: if (xvelocity == 1){ changeanimation("walkright") xvelocity = 2;}

Something like that but you can get more techinical if you want with it, but unless you need to, I dont really see a point in making more fancy code :3

Re: Is here any good animator?

PostPosted: Sat Mar 27, 2010 8:49 pm
by Camper1995
Hm, but I dont make that with xvelocity. Imagine 3D room and there is player.

You click somewhere in the room, he go there. But how to do, when mouse is in left side of player,

to be turned LEFT and if mouse is on right side of player, player to be turned to the right side?

Thx :D

Re: Is here any good animator?

PostPosted: Sat Mar 27, 2010 8:52 pm
by Hblade
yeah I know. thats why you would use... Hmm, let me think. okay here:
Code: Select all
CLICK ANYWHERE:

MoveTo("Event Actor", xmouse, ymouse, etc...);

Now wherever he's going, say if he's over on the left side of the screen, if you use the Xvelocity code I gave you he will change his animation while still moving towards the mouse :D

Re: Is here any good animator?

PostPosted: Sat Mar 27, 2010 8:53 pm
by Camper1995
WOW I did it! :D:D haha! Thats awesome. I make actor called "mouse"

and add: Crate actor > Follow mouse > Both

Then on click on the ground.

if(mouse.x < player.x )
{
Animation like player is turned on left side;
}

That's all.

YEAH! :D

Re: Is here any good animator?

PostPosted: Sat Mar 27, 2010 9:35 pm
by Hblade
Awesome ^.^

Re: Is here any good animator?

PostPosted: Mon Mar 29, 2010 6:20 am
by silviotoledo
MY ANIMATION PORTFOLIO HERE:

http://www.youtube.com/watch?v=79TsxXORCHA

Re: Is here any good animator?

PostPosted: Mon Mar 29, 2010 9:25 am
by MrJolteon
I made a preloader using Flipnote Studio on my DSi, but it looks crappy because I hand-drew it:

Re: Is here any good animator?

PostPosted: Fri Apr 02, 2010 5:25 pm
by Camper1995
Hm... :?

But you didn't understand my question.

I was asking to animate player.
But it's finished. I saw that I can't make clicking adventure game in Game Editor
so I finished the project. Maybe if will Game Editor have better way to click on objects and so on,
maybe then I will continue my project. But it have good graphics. ;)

Thanks for help,

CAmPeR :)

Re: Is here any good animator?

PostPosted: Tue Aug 24, 2010 12:19 pm
by Turon
Well, in my latest game I got an animation for an ostrich and a puff ball. Just copy leg formations, draw each of frames, one frame on top of the other or next to each other. The best, vertical and horizontal frame rate is three.