Pharaoh's Secret Chamber
Posted: Wed Jan 15, 2014 11:53 pm
Here is the first version of my first game.
In the zip file are the windows and linux .exe files.
I was not able to export the mac file. When I tried to export nothing happend
From GE version 1.4.1 the splash screen is removed.
I didn't mind the splash screen. The only thing I don't like about it, is that it is super static.
So GE removing the splash screen gives us, GE users, the ability to create our own - more dynamic - splash screen ...
My goal was to make a platform game in the Super Mario style, but with original artwork.
The game is set inside a pyramid.
I didn't want to give the player weapons to shoot or slash at stuff. But the player had to have some kind of challenge.
Then I figured that darkness is a big difficulty, if you don't have a flash light. So I came up with the torch, and the light fading after a certain time.
Our hero is an archeologist (or grave robber ...) that enters a dark pyramid in search of the pharaoh's secret chamber. Not knowing what he will find on the inside. Treasures, or mummies, or ...
All the artwork is mine. I also did the coding, and made the music.
For the sound effects I roamed the internet
This game takes part in the 2014 January tournament which has as theme "darkness": http://game-editor.com/forum/viewtopic.php?f=1&t=13133
In this first version only one level is finished.
There is a menu screen. And also the start of a second level.
In trying to figure out how to work with GE, I went through the help files, searched the forum, and tried to make the best of it
Initialy I tried the "easy" way of moving the player around, with the key down / key up events. But there was a moonwalking bug I couldn't solve.
So I returned to the help files and found a tutorial called advanced platformers: http://game-editor.com/Advanced_Platformers
In the tutorial there are a lot of bugs in the code, but the principle is clear. This modified code I use in this game: http://game-editor.com/forum/viewtopic.php?f=27&t=13117
Now that the first level is finished, I look forward to start building the next levels.
I am also thinking to make a version that can run on an android device.
All comments are welcome.
And good luck to the other contestants in the tournament.