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Rotate

PostPosted: Sat Apr 04, 2009 3:17 am
by Caaz Games
What do people do here to rotate their images, like for a ship in astroids....i've seen some topics with people needing the code for rotateing movements...
but how do people rotate the images? i've been using GIMP, but it's taken 3 Hours to get to the 90th frame Ugh, to get to 360 would be annoying, is there a program i could use or a gimp trick?

Re: Rotate

PostPosted: Sat Apr 04, 2009 3:21 am
by BlarghNRawr
well rotate is good in paint for 90, and 180 degrees, but thats not very helpful, so i use macromedia flash or adobe fireworks... they arent free tho

Re: Rotate

PostPosted: Sat Apr 04, 2009 3:25 am
by Caaz Games
yeah, but i need every degrees for that code i've seen right?
here's what i have.
Image
90 frames

Re: Rotate

PostPosted: Sat Apr 04, 2009 4:07 am
by skydereign
You mean like this? Since you had already done the 90 degrees, I just saved them as 4, rotating three of them by increments of 45. Then I combined them. All through the gimp. You don't need all 360, that is just the smoothest. You can rotate at any degree increment. 1 is really the smallest you can hope for, but you could do it by 5, or whatever you are willing to sprite.

Re: Rotate

PostPosted: Sat Apr 04, 2009 4:34 am
by Caaz Games
Yea, okay i get it.
thanks by the way :D
you helped me out twice today +1 :D

Re: Rotate

PostPosted: Sat May 09, 2009 7:41 pm
by Hblade
Caaz, long time no see ^^. Your chao is awesome.

Re: Rotate

PostPosted: Sat May 09, 2009 7:44 pm
by Kalladdolf
Caaz, I trust you've used GIMP to rotate this? I haven't found the function yet where you can rotate automatically.

Re: Rotate

PostPosted: Sun May 10, 2009 1:36 am
by Caaz Games
@Hblade Heh, yeah i haven't been here in a year, thought id make a comeback.

@Kall well, i used just normal rotate, one frame at a time...

Re: Rotate

PostPosted: Sun May 10, 2009 2:56 pm
by Kalladdolf
Quite time-consuming, isn't it?

Re: Rotate

PostPosted: Sun May 10, 2009 6:29 pm
by skydereign
The Gimp Animation Package could do it, I think. But since I upgraded to 2.6.6, I lost it. I have tried to install it again, but to no avail.

Re: Rotate

PostPosted: Sun May 10, 2009 8:38 pm
by Caaz Games
@kall. yes. too much time on your hands if you can do 360

@ skydereighn, i was thinking of making some scripts to do this kind of stuff, but i'm not sure how to make any. i know you can though so yeah...

Re: Rotate

PostPosted: Sun May 10, 2009 8:45 pm
by Hblade
Hey um, caz o.o.

Re: Rotate

PostPosted: Sun May 10, 2009 9:25 pm
by Caaz Games
Hblade wrote:Hey um, caz o.o.

?

Re: Rotate

PostPosted: Mon May 11, 2009 12:03 am
by Hblade
Caaz Games wrote:
Hblade wrote:Hey um, caz o.o.

?

idk.

Re: Rotate

PostPosted: Mon May 11, 2009 12:05 am
by Hblade
Um, poke poke...Caz, unblock PMing plz :O.