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getAllActors

PostPosted: Thu Jul 28, 2005 10:04 pm
by brutalDeluxe
Actor *getAllActors(int *nActors)

This would be handy for analysing ALL actors in a game.

PostPosted: Fri Jul 29, 2005 12:01 pm
by jazz_e_bob

PostPosted: Fri Jul 29, 2005 11:50 pm
by brutalDeluxe
Ta.