Can somebody clarify activation regions for me?
Posted: Sat Dec 06, 2008 2:10 am
I just dont get activation regions. At first I thought they were meant to define my levels. Not so.
Seems to me they're more like destroy groups. You group actors you want destroyed together inside one. So. Checking my undestanding:
1) all actors get assigned an activation region
2) Any actor that does not intersect its activation group or the view gets destroyed.
My problem is that I placed activation regions around my levels, but things started to get weird as soon as I moved out if my first level. After some hunting I discovered that my main actor (the one the player controls) was getting destroyed at odd moments. Problem seems to be, that it got assigned to the first activation region. Is there any way I can have it assigned to NO REGION? I tried moving it out of all regions and did not work.
Am I correct in my deductions?
Seems to me they're more like destroy groups. You group actors you want destroyed together inside one. So. Checking my undestanding:
1) all actors get assigned an activation region
2) Any actor that does not intersect its activation group or the view gets destroyed.
My problem is that I placed activation regions around my levels, but things started to get weird as soon as I moved out if my first level. After some hunting I discovered that my main actor (the one the player controls) was getting destroyed at odd moments. Problem seems to be, that it got assigned to the first activation region. Is there any way I can have it assigned to NO REGION? I tried moving it out of all regions and did not work.
Am I correct in my deductions?