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Noob question

PostPosted: Sun Nov 26, 2006 9:21 pm
by Flob
Ok, where would i be able to find tutorials on almost everything. & How do i have the camera keep the character tward the middle of the screen?

PostPosted: Sun Nov 26, 2006 10:02 pm
by makslane
Make the view child of your actor.

PostPosted: Sun Nov 26, 2006 10:31 pm
by Flob
ok and how about gravity to an actor, at first i was going to use a collision free statement, but if i jump into a wall, ill stick to it

PostPosted: Sun Nov 26, 2006 10:59 pm
by sonicfire
For this, use physical response upon collision. Use low values. (lower than 1.0)

PostPosted: Mon Nov 27, 2006 9:27 pm
by Flob
Ok, ive done the gravity and i have made it where the character can only jump if yvelocity = 0. When the actor collides with the ground, it changes yvelocity to 0.

Now, i need to make a platform that my main actor can jump upward through, and land on. If i use the same colision method as i did with the ground, my character gets stuck on the top of the platform, he has to "hop" upward untill hes through the top collision layer.

not to mention that that way of doing collisions with the ground dont work well =\ if he has high yvelocity when he his the ground, he kinda goes into it :lol:

sorry if thats a bit hard to understand, im not very good with words :roll:

PostPosted: Tue Nov 28, 2006 6:02 pm
by Flob
ok, fixed it, now i have a different problem..

PostPosted: Wed Dec 06, 2006 6:27 pm
by Troodon
What's your different problem?