An Idea for the Game Editor
Posted: Sun Sep 02, 2012 6:28 pm
While trying to insert my map tiles and put things together, I found it to be rather taxing when you have alot of transitional tiles that you have to keep making actors for, assigning Animations and what not. I don't have a problem doing it once so that they are in there but would something like this would make things a little less cumbersome. The reason is when I use a tile more than once, and I'm scrolling around the map, I like to have it right there at my disposal to be able to drop it in place without scrolling back top where that particular tile is located to clone it or scrolling in the actor list. I made a graphical representation of what would be fairly useful. A palette that holds your actors with the animations already attached which allows you to save the palette with the actors on it and also when you drag and drop, it would be the same as the clone function. anyway its just an idea.