Page 2 of 2

Re: The Game I'm Making

PostPosted: Tue Jul 31, 2018 9:25 pm
by FirbleMan
Awesome! Thank you! :D

Re: The Game I'm Making

PostPosted: Tue Jul 31, 2018 9:27 pm
by FirbleMan
Awesome! Thank you so much! :D

Re: The Game I'm Making

PostPosted: Wed Aug 08, 2018 4:30 pm
by lcl
Sorry man, I didn't get access to a Mac the last weekend as I had hoped. But next weekend it will happen. It's pretty difficult as the Mac is not mine, so it's not fully in my control whether I get to use it or not. But next weekend I know for certain that I'll finally get to do some testing on it.

Re: The Game I'm Making

PostPosted: Mon Aug 13, 2018 7:08 pm
by lcl
Hello!

The new launcher you provided seems to be made in 1.4.1, and as that one doesn't seem to support exporting for Mac, I can't test it.

I did get the 1.4.0 version to run the exported file, however. I just exported it and gave it the execute-right via the chmod command. Then I could run it by double-clicking it. But it seems that trying to LoadGame() a file that doesn't exist freezes the Mac version of an exported game, and as you had your launcher load the file right away, if your file name was wrong, it could cause the launcher to freeze even before the screen would show the "Loading" text.

Re: The Game I'm Making

PostPosted: Mon Oct 28, 2019 10:20 pm
by FirbleMan
Thanks for getting back to me LCL, Sorry I took so very long!! My sound guy was able to get a hold of a PC, so he just used a Windows export.
I've kind of given up on using a mac, since the latest GE on it is 1.4.0, and I exclusively use 1.4.1. But if I ever need to use mac, I will try what you said!
:D Thank you so much again for you help! :D

Re: The Game I'm Making

PostPosted: Tue Nov 05, 2019 8:54 am
by lcl
Heh, no problem :) So, you're still using GE to develop games? What kind of a game are you making?