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Well, it help a bit, but I see you don't understand what I try to do.
Have you ever played a Mortal Kombat game? Well on the lastest ones the characters used a martial arts system, this system consist on this:
A "x" player have the following moves (imagine those letters are the control):
A: normal punch
B: high puch
X: double punch
Y: low kick
But, if you change the martial art, the moves changes (the stance and pictures too):
A: high kick
B: low kick
X: high punch
Y: throw
So, the idea is that the text is only an indicator of what will happen if I press that key.
The demo I made was just for an example, so starting by that I'll see how to make this work.
In the game which I'm making, each player has two martial arts and one weapon (similar to the mortal kombat system), there will be used 4 keys to attack, plus the ones that need to be pressed together with an arrow key, there are maximium 20 different attack per martial art (or weapon), in total a maximiun of 60 attack per player (making it a very hard game to cordinate); so thats how it works.
What I tried to do was use a variable that depending on the martial art that shows the text, the player must perform certain attack, the problem is I don't know very well how do variables work, and I can't perform 3 martial arts (with weapon included) because there can only be 1 "if" and 1 "else if" in the same code, in other words, all got harder that I thought.
Thats what I tried to do, someone please tell me how, beacause I'm still learning the basics of C language, and is really hard to make cordinate this system.
Thank you for giving me support edh, if I solve this I hope to be sending a preview of the game in some time.
