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Re: Dark Hole the huge group project.

PostPosted: Wed Jun 27, 2012 8:39 pm
by phyzix5761
I agree with sky. Maybe we should put the document on google docs or something similar.

Re: Dark Hole the huge group project.

PostPosted: Wed Jun 27, 2012 8:45 pm
by NightOfHorror
Well, there has to be some limitation on access, I am allowing group members to suggest stuff (I was actually working on the topic for Design Document, and I just opened a new tab to check something on this topic)

Actually, once I got the team together, I wanted to build a website for this game and post the document there.

Re: Dark Hole the huge group project.

PostPosted: Wed Jun 27, 2012 11:30 pm
by master0500
what if we use something like WikiSpaces to make a game wiki then we can control who can edit things and who can't :)
http://www.wikispaces.com/
i remember Phyzix, Alt and I made a wiki for Buddhablocks before the team fell out
http://buddhablocks.wikispaces.com/

Re: Dark Hole the huge group project.

PostPosted: Wed Jul 04, 2012 10:56 pm
by friedfish
this seems interesting... Can I apply as a programmer? and/or a level/map designer? i'm quite good at designing a level/map. just give me the resources and i'll make a great level. i'm not a good artist though :) :D :)

Re: Dark Hole the huge group project.

PostPosted: Thu Jul 05, 2012 12:30 am
by NightOfHorror
You are part of the team as a programmer. Thank you so much! (Map design is part of our job list too by the way)