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Mazeman Update (4 new levels)

PostPosted: Thu Dec 11, 2008 11:57 pm
by zygoth
I have been working on making some more levels for mazeman at the expense of my other game. I want to know, do you guys think that I should keep making levels for this or go back to working on my space shooter? Also any ideas for future levels or features would be welcome.

Zygo

Re: Mazeman Update (4 new levels)

PostPosted: Sat Dec 13, 2008 8:01 pm
by zygoth
Hello?...Hello?...Hello?...

Re: Mazeman Update (4 new levels)

PostPosted: Sat Dec 13, 2008 8:21 pm
by jimmynewguy
oo oo pick me ill play it lol if i can make it......................

Re: Mazeman Update (4 new levels)

PostPosted: Sat Dec 13, 2008 8:27 pm
by zygoth
huh?

Re: Mazeman Update (4 new levels)

PostPosted: Sat Dec 13, 2008 8:44 pm
by jimmynewguy
ow my brain you and pyro messed it up :P

ne way level three is fun but level 4 is just too hard to me, all I do is get hit by spikes over and over!!!!1 :x
lol :lol: i cant beat it so i cant really tell you how good it is...........srry

Re: Mazeman Update (4 new levels)

PostPosted: Sun Dec 14, 2008 1:03 am
by pyrometal
Nice one zygoth! I actually had to think about what I was doing while playing which is really good! The whiteout level was very original and probabliy my favorite addition, and there were some very good puzzles too! My single complaint is about level 6 though, the platforms should not have those triangular edge which you gave them, since they are prone to glitching. Without those triangular edges, the platforms be better. Keep up the excellent work!

--pyro

Re: Mazeman Update (4 new levels)

PostPosted: Sun Dec 14, 2008 1:22 pm
by jimmynewguy
is this part even possible!? you guys are too smart for me! Can somebody please tell mes how to win? :oops:

EDIT:
Nevermind i hate white out more :twisted: :twisted: :twisted:
OK, white seems literally impossible, getting through the room with the finish in it, pure madness! But I have to win!!!

EDITEDIT:: Ok, idk how to do this for real......................

Re: Mazeman Update (4 new levels)

PostPosted: Mon Dec 15, 2008 10:23 pm
by zygoth
Yeah I agree about the little platforms. I wanted to make platforms that you could only jump on from 2 directions, but they didn't really work. I will try to fix them but if I can't I might just take out that level. I have had a little more spare time recently so I have been able to work on this and my shooter. It's almost done...I just wish I had known what I was doing when I started it. there is some really ugly code in there but I will try to iron out all the glitches before I release it. thanks for the feedback!

Re: Mazeman Update (4 new levels)

PostPosted: Wed Dec 17, 2008 5:46 pm
by Lexcondran
wow unlimited supply of spikes but i beat all levels except 6.
6 platforms are too messed up irratating
but level 5 you can shoot things to show invisble blocks
pyros levels are easy compared to the unlimitd spike ones