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Re: Test this moveset NOW! (I need opinions)

Posted:
Wed Jul 29, 2009 12:40 am
by pyrometal
Thank you Omni!
Re: Test this moveset NOW! (I need opinions)

Posted:
Mon Aug 03, 2009 11:04 am
by Bee-Ant
Remids me of my Darkboy game...uses sword, sword beam as well...and platformer as well...
Overall is okay, the lack this game of Darkboy is just COMBOS !!!
Please make some combos...by pressing X and some directions...
Also...where's the enemy???
I can't beat up something

But the game itself...very you...

Re: Test this moveset NOW! (I need opinions)

Posted:
Mon Aug 03, 2009 1:19 pm
by pyrometal
lol, thanks bee-ant!
Re: Test this moveset NOW! (I need opinions)

Posted:
Mon Aug 03, 2009 8:19 pm
by DST
Have you ever played Trojan? It would switch you between adventure levels and duels for the boss battles, which was a lot of fun.
One of the good things about the duels is that it gives identity and names to the bosses, which makes beating the game not only completion of a platformer, but also winning in a fighting game too.
Anyway, the controls are very tight and it definitely has that professional platform control to it.
If you build a level editor and then let other forum users build their own levels and characters for it, you could end up with a very complete and deep game, without having to do it all yourself. I'd make a level, and you could keep it when its done.
Just offer the level construction kit, along with the ability to name and include one special item, one miniboss, and one boss. One level per user. (thinking one special item to work out strategy with the bosses, supposing things like keys, potions etc. are things you'd already have built into the game).
What do you think?
Re: Test this moveset NOW! (I need opinions)

Posted:
Mon Aug 03, 2009 9:34 pm
by Camper1995
Pyro, man, this is awesome. Add some sound effects and make some combos with your sword, like double jump and then attack and so...
very good demo man, good work
Re: Test this moveset NOW! (I need opinions)

Posted:
Mon Aug 03, 2009 9:48 pm
by pyrometal
Thank you to both of you!
DST, the idea's your proposing are pretty good, but I don't know how well I could construct a level editor using GE... I tried this before when I was making Game Over Land, but it was so convoluted that it was very hard to use... In short, making a decent level editor would probably take longer than making the game itself. I would have to create a scripting language for boss programming, and I don't know how efficent that would be in the end. Nevertheless, I will consider your idea and see if I could pull off something like that.
Thanks for the ideas!
ttyl
Re: Test this moveset NOW! (I need opinions)

Posted:
Tue Aug 04, 2009 5:44 pm
by Bee-Ant
Ah, one more thing pyro...
If you could make the BG uses parallax effect, it would be more descent

Re: Test this moveset NOW! (I need opinions)

Posted:
Tue Aug 04, 2009 9:43 pm
by pyrometal
Bee-Ant wrote:If you could make the BG uses parallax effect, it would be more descent
I was planning on it!
Re: Test this moveset NOW! (I need opinions)

Posted:
Wed Aug 05, 2009 1:11 am
by Bee-Ant
pyrometal wrote:I was planning on it!
Just like what I thought. Thats why you made the BG that way...

Re: Test this moveset NOW! (I need opinions)

Posted:
Fri Aug 07, 2009 4:49 pm
by BloodRaven
Wow , that move is really great
That move you created is actually greater than a game called " _______________ " , it was released for commercial purposes.(i spend money on that

)
Re: Test this moveset NOW! (I need opinions)

Posted:
Sat Aug 08, 2009 5:01 pm
by Bee-Ant
BloodRaven wrote:Wow , that move is really great
That move you created is actually greater than a game called " _______________ " , it was released for commercial purposes.(i spend money on that

)
Is it Bugs?hehehehe...
Re: Test this moveset NOW! (I need opinions)

Posted:
Sun Sep 06, 2009 7:02 pm
by jimmynewguy
nothing new to say? lol sorry but i love being pushy

Re: Test this moveset NOW! (I need opinions)

Posted:
Mon Sep 07, 2009 12:30 am
by pyrometal
Sorry, sadly no...
I've been far too busy lately to do anything on my spare time (cuz I have almost none).
Re: Test this moveset NOW! (I need opinions)

Posted:
Sat Oct 24, 2009 10:26 pm
by pyrometal
Attention all GE users!
I've now put up the GED and Data files up in the first post for your personal enjoyment! Check it out!
--pyro
Re: Test this moveset NOW! (I need opinions)

Posted:
Sat Oct 24, 2009 10:35 pm
by skydereign
Wow, very interesting collision system. I tried something like that before, but it never ended up working like I wanted it, and it wasn't really that vital in my game. Does this release mean you are no longer working on this game, or you are too busy in general to work on gameEditor?