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Ultragames (iPhone apps)

PostPosted: Tue May 29, 2012 11:16 am
by Rufus 01
I think the time is come to introduce my games which I made with GE :)

Until now I made 7 games for iPhone!! (yeah a lot!)
Furthermore I have 4 Gamepacks and 1 lite version of one of my games.
All the graphics are made with paint, but I think they are not really bad :)

If you have any questions, tell me :wink:

Here I have a list of my games :arrow:
BomberSnake: I tried to combine Bomberman and Snake in one game.
http://itunes.apple.com/us/app/bomber-s ... 31011?mt=8

UltraSoccer: A small 2D soccer game.
http://itunes.apple.com/us/app/ultrasoc ... 43897?mt=8

UltraVolley: Almost the same like UltraSoccer, but as a Volleyball game
http://itunes.apple.com/us/app/ultravol ... 30566?mt=8

Lost in Rome: If you like Mario you will like this game...
http://itunes.apple.com/us/app/lost-in- ... 25408?mt=8

Lost in Egypt: Almost the same like "Lost in Rome" with an egyptian style.
http://itunes.apple.com/us/app/lost-in- ... 80388?mt=8

Lost in Rome 2: It's the successor of Lost in Rome with some new gfx and features.
http://itunes.apple.com/us/app/lost-in- ... 11038?mt=8

Bobble Fighter: You have to collect some targets with the green ninja bobble....
http://itunes.apple.com/us/app/bobble-f ... 48358?mt=8

Re: Ultragames (iPhone apps)

PostPosted: Wed May 30, 2012 9:05 am
by master0500
WHOA! how come we only know bout this now??

Re: Ultragames (iPhone apps)

PostPosted: Sat Jun 23, 2012 12:37 pm
by Chai
Nice and happy with you that have the game on iTune store.

but I saw many games almost the same interface and graphic.
[actually is the same but change name]

So, I think the quantity is not the quality this time. You must be careful for this kind of apps.
I don't know what another people think but i think this way is unfair with customer.
In another view. It can kill the developer too.

If you angry with my comment. I am sorry.
But I don't want another developer think GE is for novice and bad game engine.
Because I love GE.

Re: Ultragames (iPhone apps)

PostPosted: Sat Jun 23, 2012 1:01 pm
by Rufus 01
It's your point of view :wink:

It's true that I'm using in my games sometimes same graphics, especially for the "Hero" and the "controller". Why should I change it when it's still running? :wink: Furthermore I really like my Hero :mrgreen:
The Games "Lost in Rome" and "Lost in Egypt" are more or less the same, it's correct, but "Lost in Egypt" has got some new features and complete different levels.

I don't think that it is unfair for the customers, I still spend a lot of time for all the graphics and coding and I had fun with the work.
So why should I don't release my work when it's done? :wink:


PS: If someone have an iPhone and want to test my games I could give a promotion code, just send me a pm. 8)